This is a game made for procrastinators; the longer you wait, the more points you can earn. Just like in real life though, wait too long and you can lose it all.

How To Play:

On each level, there are 5 meters that have the potential to yield 10 points each. At each meter, wait for the indicator to go up and then press Space to lock in the number.  If your score meets the level's goal, you move on to the next level.

This game was built for the Low Effort Jam 2. It runs in the Godot engine with about 150 lines of code and home-made graphics in about 4 low-effort hours in total. Procrastinate for Points took 6th out of 60 in the Game Jam - it was fun to build and we hope you enjoy the outcome!

Updated 7 days ago
Published 10 days ago
StatusReleased
PlatformsWindows, Linux, HTML5
Rating
(1)
Authorwrong.dog
Made withGodot, GIMP, Piskel
Tags2D, Casual, Short

Download

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Click download now to get access to the following files:

procrastinate_linux-1.1.zip 20 MB
procrastinate_windows-1.1.zip 19 MB

Development log

Comments

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(+1)

Cool mechanics and creative way to fit the theme. 

Nice to see someone had same concept in mind as me for game jam

I really liked your implementation. However it becomes almost too tough after level 3. If you could fix that.

(3 edits)

Thanks, good input. I removed a nerf in later levels that caused a low range to be selected and made the indicator drop slower. That should help.